solo

multi-dimensional and multi-disciplinary development

Rex Hominis, The Book / Tome, in reality, has been written over a lifetime, but by hands, the book has been written over 10 years, with the last 3 years building the bulk of the scientific updates in its content. The game has also been built in parallel and is the embodiment of the magnum opus which I present.

nO AI GEN & no cuts

No A.I. generation has been used whatsoever over the 3 year period of the development of Rex Hominis. All gameplay videos are recorded in Unity Game window via Unity Recorder. All free or paid assets used are credited and linked in the credits menu.

The game as been designed to support all cameras and future-type multi-dimensional character controllers, thus spanning a breathtaking organization of genres from Diablo-like RPG mechanics to Souls-like action-adventure and progression, to 1st person and VR assault and survival shooters. Rex Hominis covers everything.

2D-3D-VR GOD’S EYE, 3RD & 1ST CAMERAS